[{"@context":"https:\/\/schema.org\/","@type":"Article","@id":"https:\/\/www.kamko.sk\/su-videohry-coraz-viac-nudnejsie-alebo-len-starneme\/#Article","mainEntityOfPage":"https:\/\/www.kamko.sk\/su-videohry-coraz-viac-nudnejsie-alebo-len-starneme\/","headline":"S\u00fa videohry \u010doraz viac nudnej\u0161ie, alebo len starneme?","name":"S\u00fa videohry \u010doraz viac nudnej\u0161ie, alebo len starneme?","description":"S videohrami maj\u00fa dnes osobn\u00fa a mnoh\u00ed dokonca pravideln\u00fa sk\u00fasenos\u0165 takmer v\u0161etci. Je priam neuverite\u013en\u00e9, ako vidite\u013ene zmenili svoju podobu, ale aj zmysel a svoje celkov\u00e9 prevedenie od roku 1977, kedy sa na trhu objavilo prv\u00e9 Atari 2600. Ale vedeli ste, \u017ee ten podnet a vlastne realiz\u00e1cia prvej videohry vznikla e\u0161te o dos\u0165 sk\u00f4r? Mo\u017eno...","datePublished":"2018-07-12","dateModified":"2023-04-28","author":{"@type":"Person","@id":"https:\/\/www.kamko.sk\/author\/#Person","name":"","url":"https:\/\/www.kamko.sk\/author\/","identifier":1,"image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/13dbcc20b7c05fcb5c4a6b0bee5a7107a0aae9238a83a4088a42d170780b2eca?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/13dbcc20b7c05fcb5c4a6b0bee5a7107a0aae9238a83a4088a42d170780b2eca?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"kamko.sk","logo":{"@type":"ImageObject","@id":"\/logo.png","url":"\/logo.png","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/www.kamko.sk\/wp-content\/uploads\/img_a289573_w16575_t1531751882.jpg","url":"https:\/\/www.kamko.sk\/wp-content\/uploads\/img_a289573_w16575_t1531751882.jpg","height":0,"width":0},"url":"https:\/\/www.kamko.sk\/su-videohry-coraz-viac-nudnejsie-alebo-len-starneme\/","about":["\u017deny\r"],"wordCount":423,"articleBody":"S videohrami maj\u00fa dnes osobn\u00fa a mnoh\u00ed dokonca pravideln\u00fa sk\u00fasenos\u0165 takmer v\u0161etci. Je priam neuverite\u013en\u00e9, ako vidite\u013ene zmenili svoju podobu, ale aj zmysel a svoje celkov\u00e9 prevedenie od roku 1977, kedy sa na trhu objavilo prv\u00e9 Atari 2600. Ale vedeli ste, \u017ee ten podnet a vlastne realiz\u00e1cia prvej videohry vznikla e\u0161te o dos\u0165 sk\u00f4r? Mo\u017eno by V\u00e1s zauj\u00edmalo, ako sa zrodil pl\u00e1n k vytvoreniu v\u00f4bec prvej videohry. Z primit\u00edvne p\u00f4sobiacich tvarov, obmedzen\u00fdch pixelov a farieb sa vykry\u0161talizovalo to, \u010do pod pojmom videohry ch\u00e1peme dnes. Grafick\u00e9 spracovanie a prostredie takmer toto\u017en\u00e9 s realitou, detailn\u00e9 ozvu\u010denie, nap\u00ednav\u00fd a zauj\u00edmav\u00fd pr\u00edbeh, dlh\u00e9 hodiny levelov,&#8230; dnes je u\u017e mo\u017en\u00e9 rozde\u013eova\u0165 videohry a videohry. Na tie z minul\u00e9ho storo\u010dia a tie dne\u0161n\u00e9. Zatia\u013e \u010do tie z minul\u00e9ho storo\u010dia mali jednozna\u010dn\u00fd charakter videohier, teda pozornos\u0165 nevenujete bohvieakej grafike, ale iba svojim in\u0161tinktom a reflexom v neust\u00e1lej ark\u00e1dovej akcii, tie z dne\u0161n\u00e9ho storo\u010dia p\u00f4sobia sk\u00f4r ako kvalitn\u00fd film. A tu sa dost\u00e1vam k podstate, ktorej chcem venova\u0165 tento \u010dl\u00e1nok. Ak sa na moje z\u00e1\u017eitky s videohrami pozriem sp\u00e4tne, v\u017edy som uprednost\u0148oval a v\u017edy ma dok\u00e1zali zabavi\u0165 predov\u0161etk\u00fdm r\u00fdchle, z\u00e1vodn\u00e9, bojov\u00e9, \u0161portov\u00e9 hry, \u010di\u017ee neust\u00e1la akcia, respekt\u00edve v\u017edy ma na nich pri\u0165ahovala t\u00e1 ark\u00e1dov\u00e1 podstata. Mysl\u00edm si v\u0161ak, \u017ee hier s tak\u00fdmto duchom je u\u017e st\u00e1le menej a menej. Dospel som tak do \u0161t\u00e1dia, kedy mi nerobilo a nerob\u00ed probl\u00e9m siahnu\u0165 sk\u00f4r po retro ark\u00e1dov\u00fdch hr\u00e1ch, ku ktor\u00fdm si stiahnem emul\u00e1tor aj napriek tomu, \u017ee m\u00f4j po\u010d\u00edta\u010d by zvl\u00e1dol hardv\u00e9rovo n\u00e1ro\u010dnej\u0161ie a nov\u0161ie hry. C\u00edtim a vid\u00edm, \u017ee nov\u0161ie hry id\u00fa trochu in\u00fdm smerom, ako som u\u017e nazna\u010dil vy\u0161\u0161ie, t\u00fdm &#8222;filmov\u00fdm&#8220;. \u010ci\u017ee pri po\u010d\u00edta\u010di alebo hernej konzole tr\u00e1vime \u010doraz viac \u010dasu, no nie pri samotnej akcii, ale preto, aby sme neust\u00e1le sledovali dej, dial\u00f3gy a sam\u00e9 &#8222;cutscenes&#8220;. T\u00e1 r\u00fdchla a neust\u00e1la akcia sa a\u017e na p\u00e1r v\u00fdnimiek takmer vytr\u00e1ca, tieto hry u\u017e ani tak nepova\u017eujem za z\u00e1bavu, ako sk\u00f4r za umeleck\u00e9 dielo, pri akom sa mi v\u0161ak nechce tr\u00e1vi\u0165 hodiny \u010dasu.                                                                                                                                                                                                                                                                                                                                                                                         4.2\/5 - (10 votes)        "},{"@context":"https:\/\/schema.org\/","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"S\u00fa videohry \u010doraz viac nudnej\u0161ie, alebo len starneme?","item":"https:\/\/www.kamko.sk\/su-videohry-coraz-viac-nudnejsie-alebo-len-starneme\/#breadcrumbitem"}]}]